By Mike N C
In Diablo 3 you will have the option of choosing between a variety of Active Skills and a variety of Passive Skills that you will be able to mix and match. By the time your character reaches level 30 you will be able to select the maximum amount of total skills for your character. In total you will be able to select 6 Active Skills and 3 Passive Skills at any one time.
You will be able to switch out different skills wherever you find a Nephalem Altar. Nephalem Altars will be found scattered throughout the world of Diablo 3 as well as in friendly towns. Anyway you may be asking what the differences are between Active and Passive Skills in Diablo 3. Here is the breakdown of each type of Skill:
Active Skills: Active Skills are the first type of Skills you will be able to use when you start playing Diablo 3, regardless of the class you choose to be. For example, if you start off with the Barbarian the first skill you will be able to use is Bash. Once you reach level 2, you will unlock Hammer of the Ancients and Threatening Shout.
However, even if you have 3 Active Skills unlocked you will not be able to use all three at once until you reach level 6. In Diablo 3 as you level up you will be able to have more skills available to use without having to swap them out. You will have 2 Active Skill slots when you first start the game. Reaching Level 6 will unlock the third slot, Level 12 will unlock the fourth slot, Level 18 will unlock the fifth slot and Level 26 will unlock the sixth and final Active Skill Slot. By the time you reach level 30 all of your character's skills will be available for you to use, although you can only have 6 Selected at any one time.
Active Skills are different from Passive Skills in that you must choose when you want to use an Active Skill in Combat (Usually by right clicking or by the using the appropriate Hot Key). Passive Skills do not have to be "clicked on" to be used, they are essentially "Passive", meaning you don't have to do anything for them to have an effect on your character.
Passive Skills: Passive Skills will not be available to you until you reach Level 10. Once you reach Level 10 you will be able to select 1 Passive Skill for your character. Using the Barbarian as an example again, you will have to choose between Pound of Flesh and Ruthless. Pound of Flesh Increases the chance of finding a health globe by 25% and you gain 100% additional health from health globe while Ruthless increase your critical hit chance by 5% and critical hit damage will increase by 50%. So essentially you would be forced to make the decision whether you want greater health regeneration by health globes or increased critical hit chance and damage.
Your Passive Skill slots will unlock at Levels 10, 20 and 30. By the time you reach Level 30 you will have 10+ Passive Skills, but you will only be able to use 3 at any given time. This will really force you to make difficult decisions as to which Skills are the best fit for the type of character you decided to make. You will be able to improve upon your weaknesses with better equipment, or by socketing powerful Runestones into your Active Skills.
Once you reach Level 30, the game will have really just begun. You will have unlocked every skill, but now you will be on a quest to find and trade for rare Runestones to socket into your Active Skills. Each Active Skill can be socketed with any of the five Runestones. Each Runestone will change your Skills in entirely different ways. For Example, the Witch Doctor starts off with the Skill Summon Zombie Dogs which summons 3 Zombie Dogs to fight by the Witch Doctor's side. When Socketing this Skill with a Runestone, here are the possible effects:
Alabaster Runestone: Your zombie dogs gain X% of damage dealt as Life, half of which heals you.
Crimson Runestone: Light your dogs on fire allowing them to burn nearby enemies for X Fire damage per second.
Golden Runestone: Upon death, your zombie dogs have a X% chance of leaving behind a health globe.
Indigo Runestone: X% of damage taken is absorbed by your zombie dogs.
Obsidian Runestone: Your summoned zombie dogs gain an infectious bite that deals X Poison damage over X seconds.



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